TriPrism



Tips and Tricks

Photoshop Related

Making an Alpha Channel
I'm trying to make an alpha channel to save my graphic frame to import into TEPS-2000. Whenever I try to select out the transparent portion of my image with the magic wand, I can never seem to get all of the area I want.

Usually the reason for this is that you have several layers with different graphics and text. Whatever layer you're on when you make your magic wand selection determines what is being selected. Therefore, you need to merge the layers into one so there will be only one transparent area. BEFORE you do this, SAVE your Photoshop file with all the layers in tact. You may need to go back in and adjust a color, fix a typo, change a title, etc. You want to keep the layers for that. So, Save the file as a psd file. Then, click on the bottom layer > pull out the arrow to the right of the Layers/Channels/Paths tabs and select Merge Visible (Don't Flatten the image). This merges all the visible layers into one, thus enabling you to select the area to be transparent and make an Alpha Channel. "Save a Copy As" and select PICT file format (32 bits, compression none). Close the Photoshop file and select "Don't Save". Then import into TEPS database as usual.

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Creating a transparent shadow for a graphic/text
I created some text in Photoshop and have a drop shadow for my text. When I use my text in TEPS-X on a template/node, the drop shadow is not transparent and has a white outline to it.

Please click the link below to download a pdf document with instructions and screen shots explaining the steps to creating and saving drop shadow text. Please note: the instructions are written using Photoshop 7.

Drop Shadow.pdf (2.9 MB)

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Creating a vignette effect
How do I create a vignette effect in Photoshop and maintain the semi-transparent cutout edges without looking muddy in TEPS-X?

Please click the link below to download a pdf document with instructions and screen shots explaining the steps to creating and saving a vignette effect. Please note: the instructions are written using Photoshop 7.

Vignette.pdf (2.1 MB)

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Jump To
I’m in TEPS but would like to touch up a photo in Photoshop and return to TEPS quickly. How do I jump?

Providing you have enough RAM to run both Photoshop and TEPS-2000 (and the Spooler if you’re using that too), you should set up the Jump To feature. This
enables you to jump to Photoshop, make your edit and jump back to TEPS very quickly.

FOR OS 9:
To set it up, double click your Hard Drive > double click the TEPS-2000
PRO Folder > click once on the Wizard labeled TEPS-2000 > go to the File menu
(top of screen) and select Make Alias. Drag the alias out of the TEPS-2000 folder
and onto the desktop. Close all the windows (upper left corner). Double click your Hard Drive > locate Photoshop (may be in the Applications folder or directly on your hard drive) and double click the Photoshop folder > double click the Helpers folder > double click the Jump To Graphics Editor folder. Drag the TEPS-2000 alias into this open folder. If using Photoshop 5.5, you must put brackets around the TEPS-2000 alias like this: {TEPS-2000 alias}. Use the shift bracket with the squiggly line, not the straight one. For Photoshop 6.0, no brackets are needed. Close the Jump To Graphics Editor folder > click once on the Photoshop application labeled “Adobe® Photoshop® 6.0” (or 5.5) > go to the file menu (top of screen) and select Make Alias. Drag the alias out of the Photoshop folder and onto the desktop. Close all
the windows (upper left corner). Double click your Hard Drive > double click the
TEPS-2000 PRO or V9 Folder > double click the TEPS MISCELLANEOUS FOLDER ƒ > double click the TEPS IMAGE EDITOR FOLDER ƒ. Drag the Photoshop alias into
this folder (no brackets needed) > close all windows.

FOR OS X: YOU MUST HAVE PHOTOSHOP 7.0
To set it up, double click your Hard Drive > double click Applications (not Applications Mac OS9) > double click TEPS OS X Folder > click once on the Wizard Hat with Camera labeled TEPS-2000 Carbon > go to the File menu (top of the screen) and select Make Alias. Drag the alias out of the TEPS OS X Folder and onto the desktop. Close all the windows (upper left corner). Double click your Hard Drive > locate Photoshop and double click the Photoshop folder > double click the Helpers folder > double click the Jump To Graphics Editor Folder. Drag the TEPS-2000 Carbon alias into the Jump To Graphics Editor folder, then close that window. Click once on the Photoshop application labeled Adobe Photoshop 7 > go to the file menu (top of the screen) and select Make Alias. Drag the alias out of the Photoshop folder and onto the desktop. Close all the windows (upper left corner). Double click your Hard Drive > double click Applications > double click TEPS OS X Folder > double click TEPS MISCELLANEOUS FOLDER ƒ > double click the TEPS IMAGE EDITOR FOLDER ƒ. Drag the Photoshop alias into this folder > close all the windows.

From the Operation Window select “Jump to Image Editor” from the pull down
menu under the thumbnail (or click and hold on the large picture in the Image
Preview Window in Single Image Preview Mode). This will launch Photoshop where you can make your change. From Photoshop, go to the File menu and select Jump To, then select TEPS-2000 to jump back.

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Operation Window

Edit a Node from the Operation Window without returning to main
I know I can quickly edit my template if I click and hold the "Change Canvas Setup" button and select "Edit This Template." What if I want to edit the node? Is there a way to do that without having to Return to Main and click Utilities and Setup Nodes?

A new feature has been added to version 8 where you can do just that. Follow the same steps to edit the template (you have to get to the template 1st before editing the node used on that template). To do that, click and hold the "Change Canvas Setup" button and select "Edit This Template." This gets you into the Template Definition window. To edit a node, hold the option key on the keyboard and double click on the node you want to edit. That jumps you to the node to make changes. Make your changes and close the Node window (upper left corner) and select Save. That takes you back to the Template window where you will see the changes you just made. Close the Template window (upper left corner) and Save. You're back in the Operation Window with the template reflecting your node changes.

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Printing

I want to print multiple copies quickly
Is there a way to print 3 copies of the current canvas without having to click print canvas and wait for it to send then repeat 2 more times?

Return to Main and go to the Preferences (at top of screen) and select TEPS Settings. Select "Setup Printing" on the left side. On the right side, check the box next to "Show print quantity dialog before printing." Then click OK. This will bring up a dialog box when you click the "Print Canvas" button asking for a quantity before printing. Of course you could also set up a package for that particular canvas and select 3 for the quantity. To do so, in the "Setup Packages" Utility, double click on the Canvas on the left side after you have added the item from the Canvas list on the right side. This brings up a dialog box, "Enter Print Quantity" where you can type in 3 or whatever quantity you desire.

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I want to speed up printing 8-up wallets with graphic overlays
I've made my graphics in Photoshop to fit 8x10's and imported them into TEPS and applied them to several different size nodes: 8x10's, 5x7's, 4x5's and wallets. I've noticed that it takes a long time to print the wallets and sometimes I get out of memory messages. What's happening?

You've made your Photoshop file huge to fit an 8x10 and you're having TEPS not only reduce down 8 photos, but also 8 graphic overlays for each. This is memory intensive. If you plan to use the graphic overlay on 8x10's as well as wallets, it would be more beneficial to return to Photoshop and size down the graphic there to fit a wallet size, or maybe a 4x5 size if you're using 4x5's as well. Return to TEPS and import the smaller size overlay and replace the wallet and/or 4x5 node overlays with the new size and save. This will expedite the sizing process and won't require as much memory while loading and printing. You should also check the amount of memory allocated to TEPS and the Spooler. You may be running right on the edge. Figure for 8x10's with overlays or a page of wallets with overlays, your preferred size should be set at least at 120,000K and depending on the complexity of the graphics, maybe 130-150,000 if you can spare it.

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Checking your graphics before printing
I've successfully imported my logo into a template, linked it and now see it as an available canvas in the Operation Window Tool Bar canvas list. In the Drag & Drop preview I can see how the logo looks with an image. Somehow it's got white scraggly edges. I thought it was cleaner than that.
It is. The preview you're seeing may not be high res enough. To check your logo and any other graphics, do as you have done, but take one further step; click and hold the "Preview Canvas" button and slide down to "Preview High Res." Now you will see a true representation of your logo or graphic.

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Helpful Download

SCSIProbe (for OS 9 users only)
Note: For OS X users, use the TEPS Printer Spooler application to find out if the computer can see your printer.

Where do I get SCSIProbe and how much does it cost?

It's free from the Adaptec site:
http://www.adaptec.com

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